Jump to content
alt:V Multiplayer Forum

nOeX

Member
  • Content Count

    3
  • Joined

  • Last visited

  • Days Won

    3

nOeX last won the day on May 30

nOeX had the most liked content!

Community Reputation

10 Good

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. Some of the native calls changed please check the changelog.txt attached. changeLog.txt
  2. This Guide should give you a small idea how to load IPL´s and Props with alt:V all happens on Client side! on the bottom of the Thread you can download a Sample Script just insert it to your server open the console and type in "afterhour" =================================================================================================================================== CHEATSHEET =================================================================================================================================== //Loads the IPL game.requestIpl('IplName'); //Unloads the IPL game.removeIpl('IplName'); //Loads the Interior game.loadInterior(InteriorId); //Enables Interior Prop game.enableInteriorProp(InteriorId, 'PropName') //Disables Interior Prop game.disableInteriorProp(InteriorId, 'PropName') //Refreshes the Interior after loading Props game.refreshInterior(InteriorId); Nightclub cords: -1604.664 -3012.583 -78.000 Interior Id : 271617 Example code: game.requestIpl('ba_int_placement_ba_interior_0_dlc_int_01_ba_milo_'); game.loadInterior(271617); =================================================================================================================================== APPEARANCE =================================================================================================================================== Style01: Prop: Int01_ba_Style01 Screenshots: http://prntscr.com/nrruvc , http://prntscr.com/nrrxu8 , http://prntscr.com/nrry6p Example code: game.enableInteriorProp(271617, 'Int01_ba_Style01'); game.refreshInterior(271617); Style02: Prop: Int01_ba_Style02 Screenshots: http://prntscr.com/nrrwod , http://prntscr.com/nrrxak , http://prntscr.com/nrryq6 Example code: game.enableInteriorProp(271617, 'Int01_ba_Style02'); game.refreshInterior(271617); Style03: Prop: Int01_ba_Style03 Screenshots: http://prntscr.com/nrryyc , http://prntscr.com/nrrz3r , http://prntscr.com/nrrz87 Example code: game.enableInteriorProp(271617, 'Int01_ba_Style03'); game.refreshInterior(271617); =================================================================================================================================== PODIUM =================================================================================================================================== Style01: Prop: Int01_ba_style01_podium Screenshots: http://prntscr.com/nrs06h Example code: game.enableInteriorProp(271617, 'Int01_ba_style01_podium'); game.refreshInterior(271617); Style02: Prop: Int01_ba_Style02 Screenshots: http://prntscr.com/nrs0hq Example code: game.enableInteriorProp(271617, 'Int01_ba_style02_podium'); game.refreshInterior(271617); Style03: Prop: Int01_ba_Style03 Screenshots: http://prntscr.com/nrs0rk Example code: game.enableInteriorProp(271617, 'Int01_ba_style03_podium'); game.refreshInterior(271617); =================================================================================================================================== SPEAKERS =================================================================================================================================== Standart: Prop: Int01_ba_equipment_setup Screenshots: http://prntscr.com/nrs20v Example code: game.enableInteriorProp(271617, 'Int01_ba_equipment_setup'); game.refreshInterior(271617); Upgrade: Prop: Int01_ba_equipment_setup, Int01_ba_equipment_upgrade Screenshots:http://prntscr.com/nrs279 Example code: game.enableInteriorProp(271617, 'Int01_ba_equipment_setup'); game.enableInteriorProp(271617, 'Int01_ba_equipment_upgrade'); game.refreshInterior(271617); =================================================================================================================================== TURNTABLES =================================================================================================================================== Style01: Prop: Int01_ba_dj01 Screenshots: http://prntscr.com/nrs4d9 Example code: game.enableInteriorProp(271617, 'Int01_ba_dj01'); game.refreshInterior(271617); Style02: Prop: Int01_ba_dj02 Screenshots: http://prntscr.com/nrs4of Example code: game.enableInteriorProp(271617, 'Int01_ba_dj02'); game.refreshInterior(271617); Style03: Prop: Int01_ba_dj03 Screenshots: http://prntscr.com/nrs6bx Example code: game.enableInteriorProp(271617, 'Int01_ba_dj03'); game.refreshInterior(271617); Style04: Prop: Int01_ba_dj04 Screenshots: http://prntscr.com/nrs6le Examplecode: game.enableInteriorProp(271617, 'Int01_ba_dj04'); game.refreshInterior(271617); =================================================================================================================================== LIGHT RIGS =================================================================================================================================== Lightrig: Prop: light_rigs_off Screenshots: http://prntscr.com/nrsa69 Example code: game.enableInteriorProp(271617, 'light_rigs_off'); game.refreshInterior(271617); Lightgrid: Prop: Int01_ba_lightgrid_01 Screenshots: http://prntscr.com/nrt24i Example code: game.enableInteriorProp(271617, 'Int01_ba_lightgrid_01'); game.refreshInterior(271617); =================================================================================================================================== DROPLETS =================================================================================================================================== Style01(yellow): Prop: DJ_01_Lights_01 Screenshots: http://prntscr.com/nrsbb0 Example code: game.enableInteriorProp(271617, 'DJ_01_Lights_01'); game.refreshInterior(271617); Style02(green): Prop: DJ_02_Lights_01 Screenshots: http://prntscr.com/nrsblr Example code: game.enableInteriorProp(271617, 'DJ_02_Lights_01'); game.refreshInterior(271617); Style03(white): Prop: DJ_03_Lights_01 Screenshots: http://prntscr.com/nrsc5h Example code: game.enableInteriorProp(271617, 'DJ_02_Lights_01'); game.refreshInterior(271617); Style04(cyan, purple): Prop: DJ_04_Lights_01 Screenshots: http://prntscr.com/nrsckt Example code: game.enableInteriorProp(271617, 'DJ_02_Lights_01'); game.refreshInterior(271617); =================================================================================================================================== NEONS =================================================================================================================================== Style01(yellow): Prop: DJ_01_Lights_02 Screenshots: http://prntscr.com/nrsdee Example code: game.enableInteriorProp(271617, 'DJ_01_Lights_02'); game.refreshInterior(271617); Style02(green): Prop: DJ_02_Lights_02 Screenshots: http://prntscr.com/nrse12 Example code: game.enableInteriorProp(271617, 'DJ_02_Lights_02'); game.refreshInterior(271617); Style03(white): Prop: DJ_03_Lights_02 Screenshots: http://prntscr.com/nrseja Example code: game.enableInteriorProp(271617, 'DJ_02_Lights_02'); game.refreshInterior(271617); Style04(cyan, purple): Prop: DJ_04_Lights_02 Screenshots: http://prntscr.com/nrsf0o Example code: game.enableInteriorProp(271617, 'DJ_02_Lights_02'); game.refreshInterior(271617); =================================================================================================================================== BANDS =================================================================================================================================== Style01(yellow): Prop: DJ_01_Lights_03 Screenshots: http://prntscr.com/nrsftu Example code: game.enableInteriorProp(271617, 'DJ_01_Lights_03'); game.refreshInterior(271617); Style02(green): Prop: DJ_02_Lights_03 Screenshots: http://prntscr.com/nrsg3m Example code: game.enableInteriorProp(271617, 'DJ_02_Lights_03'); game.refreshInterior(271617); Style03(white): Prop: DJ_03_Lights_03 Screenshots: http://prntscr.com/nrsgbg Example code: game.enableInteriorProp(271617, 'DJ_02_Lights_03'); game.refreshInterior(271617); Style04(cyan, purple): Prop: DJ_04_Lights_03 Screenshots: http://prntscr.com/nrsgis Example code: game.enableInteriorProp(271617, 'DJ_02_Lights_03'); game.refreshInterior(271617); =================================================================================================================================== LASERS =================================================================================================================================== Style01(yellow): Prop: DJ_01_Lights_04 Screenshots: http://prntscr.com/nrsh6e Example code: game.enableInteriorProp(271617, 'DJ_01_Lights_04'); game.refreshInterior(271617); Style02(green): Prop: DJ_02_Lights_04 Screenshots: http://prntscr.com/nrsiet Example code: game.enableInteriorProp(271617, 'DJ_02_Lights_04'); game.refreshInterior(271617); Style03(white): Prop: DJ_03_Lights_04 Screenshots: http://prntscr.com/nrsim0 Example code: game.enableInteriorProp(271617, 'DJ_02_Lights_04'); game.refreshInterior(271617); Style04(cyan, purple): Prop: DJ_04_Lights_04 Screenshots: http://prntscr.com/nrsiwe Example code: game.enableInteriorProp(271617, 'DJ_02_Lights_04'); game.refreshInterior(271617); =================================================================================================================================== BAR =================================================================================================================================== Content: Prop: Int01_ba_bar_content Screenshots: http://prntscr.com/nrsjps, http://prntscr.com/nrskoq Example code: game.enableInteriorProp(271617, 'Int01_ba_bar_content'); game.refreshInterior(271617); =================================================================================================================================== CLUBNAME =================================================================================================================================== Galaxy: Prop: Int01_ba_clubname_01 Screenshots: http://prntscr.com/nrsp5t Example code: game.enableInteriorProp(271617, 'Int01_ba_clubname_01'); game.refreshInterior(271617); Studio Los Santos: Prop: Int01_ba_clubname_02 Screenshots: http://prntscr.com/nrsppp Example code: game.enableInteriorProp(271617, 'Int01_ba_clubname_02'); game.refreshInterior(271617); Omega: Prop: Int01_ba_clubname_03 Screenshots: http://prntscr.com/nrspx4 Example code: game.enableInteriorProp(271617, 'Int01_ba_clubname_03'); game.refreshInterior(271617); Technologie: Prop: Int01_ba_clubname_04 Screenshots: http://prntscr.com/nrsq7d Example code: game.enableInteriorProp(271617, 'Int01_ba_clubname_04'); game.refreshInterior(271617); Gefängnis: Prop: Int01_ba_clubname_05 Screenshots: http://prntscr.com/nrsqgr Example code: game.enableInteriorProp(271617, 'Int01_ba_clubname_05'); game.refreshInterior(271617); Masisonette: Prop: Int01_ba_clubname_06 Screenshots: http://prntscr.com/nrsqye Example code: game.enableInteriorProp(271617, 'Int01_ba_clubname_06'); game.refreshInterior(271617); Tonys fun house: Prop: Int01_ba_clubname_07 Screenshots: http://prntscr.com/nrsr5p Example code: game.enableInteriorProp(271617, 'Int01_ba_clubname_07'); game.refreshInterior(271617); The Palace: Prop: Int01_ba_clubname_08 Screenshots: http://prntscr.com/nrsrep Example code: game.enableInteriorProp(271617, 'Int01_ba_clubname_08'); game.refreshInterior(271617); Paradise: Prop: Int01_ba_clubname_09 Screenshots: http://prntscr.com/nrsrlr Example code: game.enableInteriorProp(271617, 'Int01_ba_clubname_09'); game.refreshInterior(271617); =================================================================================================================================== NIGHT CLUB GARAGE =================================================================================================================================== Delivery Truck: Prop: Int01_ba_deliverytruck Screenshots: http://prntscr.com/nrst0h Example code: game.enableInteriorProp(271617, 'Int01_ba_deliverytruck'); game.refreshInterior(271617); =================================================================================================================================== VIP-ROOM =================================================================================================================================== Trophy 1: Prop: Int01_ba_trophy01 Screenshots: http://prntscr.com/nrsv5c Example code: game.enableInteriorProp(271617, 'Int01_ba_trophy01'); game.refreshInterior(271617); Trophy 2: Prop: Int01_ba_trophy02 Screenshots: http://prntscr.com/nrsvms Example code: game.enableInteriorProp(271617, 'Int01_ba_trophy02'); game.refreshInterior(271617); Trophy 3: Prop: Int01_ba_trophy03 Screenshots: http://prntscr.com/nrsvtn Example code: game.enableInteriorProp(271617, 'Int01_ba_trophy03'); game.refreshInterior(271617); Chest: Prop: Int01_ba_trophy04 Screenshots: http://prntscr.com/nrsw6w Example code: game.enableInteriorProp(271617, 'Int01_ba_trophy04'); game.refreshInterior(271617); =================================================================================================================================== SECURITY =================================================================================================================================== Security Upgrade: Prop: Int01_ba_security_upgrade Screenshots: http://prntscr.com/nrsyn5, http://prntscr.com/nrsywa, http://prntscr.com/nrsz1v, http://prntscr.com/nrszlv, http://prntscr.com/nrt3q2 Example code: game.enableInteriorProp(271617, 'Int01_ba_security_upgrade'); game.refreshInterior(271617); =================================================================================================================================== OTHERS =================================================================================================================================== Worklights & Trash: Prop: Int01_ba_Worklamps Screenshots: http://prntscr.com/nrt724 Example code: game.enableInteriorProp(271617, 'Int01_ba_Worklamps'); game.refreshInterior(271617); =================================================================================================================================== BARRIERS =================================================================================================================================== Mesa: Coords: 760, -1337, 27 IPL: ba_barriers_case0 Screenshots: http://prntscr.com/nrtukn Example code: game.requestIpl('ba_barriers_case0'); MissionRow: Coords: 348, -979, 30 IPL: ba_barriers_case1 Screenshots: http://prntscr.com/nrtr6w Example code: game.requestIpl('ba_barriers_case1'); Strawberry: Coords: -118, -1260, 30 IPL: ba_barriers_case2 Screenshots: http://prntscr.com/nrttb7 Example code: game.requestIpl('ba_barriers_case2'); VinewoodWest: Coords: 9, 221, 109 IPL: ba_barriers_case3 Screenshots: http://prntscr.com/nrttps Example code: game.requestIpl('ba_barriers_case3'); Cypress: Coords: 868, -2098, 31 IPL: ba_barriers_case4 Screenshots: http://prntscr.com/nrtu2i Example code: game.requestIpl('ba_barriers_case4'); DelPerro: Coords: -1287, -647, 27 IPL: ba_barriers_case5 Screenshots: http://prntscr.com/nrtueh Example code: game.requestIpl('ba_barriers_case5'); Airport: Coords: -680, -2461, 14 IPL: ba_barriers_case6 Screenshots: http://prntscr.com/nrtuv2 Example code: game.requestIpl('ba_barriers_case6'); Elysian: Coords: 192, -3168, 6 IPL: ba_barriers_case7 Screenshots: http://prntscr.com/nrtv5d Example code: game.requestIpl('ba_barriers_case7'); Vinewood: Coords: 373, 254, 103 IPL: ba_barriers_case8 Screenshots: http://prntscr.com/nrtvfc Example code: game.requestIpl('ba_barriers_case8'); Vespucci: Coords: -1171, -1150, 6 IPL: ba_barriers_case9 Screenshots: http://prntscr.com/nrtvwc Example code: game.requestIpl('ba_barriers_case9'); =================================================================================================================================== POSTERS =================================================================================================================================== forSale: IPL: ba_case0_forsale Screenshots: http://prntscr.com/nru2ze Example code: game.requestIpl('ba_case0_forsale'); dixon: IPL: ba_case0_dixon Screenshots: http://prntscr.com/nru403 Example code: game.requestIpl('ba_case0_forsale'); madonna: IPL: ba_case2_madonna Screenshots: http://prntscr.com/nru499 Example code: game.requestIpl('ba_case2_madonna'); solomun: IPL: ba_case0_solomun Screenshots: http://prntscr.com/nru4ho Example code: game.requestIpl('ba_case0_solomun'); taleOfUs: IPL: ba_case0_taleofus Screenshots: http://prntscr.com/nru4pp Example code: game.requestIpl('ba_case0_taleofus'); =================================================================================================================================== UNKNOWNS =================================================================================================================================== (inside vault) Ammunations: Prop: Int01_ba_trophy045 unknown: Prop: Int01_ba_trophy06 (inside vault) Meth bag: Prop: Int01_ba_trophy07 (inside vault) Fake ID: Prop: Int01_ba_trophy08 (inside vault) Opened weed bag: Prop: Int01_ba_trophy09 (inside vault) Coke doll: Prop: Int01_ba_trophy10 unknown : Prop: int01_ba_lights_screen unknown : Prop: Int01_ba_Screen =================================================================================================================================== CREDITS =================================================================================================================================== Credits to Bob74(https://github.com/Bob74), and some other unknown contributor on the web (google) sample_afterhour.js
  3. For some front end related features we are searching a developer if you fit the below requirements feel free to sent a DM with your Portfolio. Requirement knowledge: HTML5 CSS/SCSS VueJS JS Working with Frameworks like MD-Bootstrap Optional: Photoshop skills Payment: on behalf of negotiation Payout over PayPal
×
×
  • Create New...