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Wanderer

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Wanderer last won the day on February 6

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  1. Hey, so I'm trying to add car trailer mod (https://www.gta5-mods.com/vehicles/car-trailer), it works great. But it's an add-on, so you have to add <Item>cartrailer</Item> to every vehicle which will it be compatible with. My problem is that I tried adding it to Sadler and streaming only new vehicles.meta file, but it doesn't work, nothing changes. vehicles.meta: <?xml version="1.0" encoding="UTF-8"?> <CVehicleModelInfo__InitDataList> <residentTxd>vehshare</residentTxd> <residentAnims /> <InitDatas> <Item> <modelName>sadler</modelName> <txdName>sadler</txdName> <handlingId>SADLER</handlingId> <gameName>SADLER</gameName> <vehicleMakeName>VAPID</vehicleMakeName> <expressionDictName>null</expressionDictName> <expressionName>null</expressionName> <animConvRoofDictName>null</animConvRoofDictName> <animConvRoofName>null</animConvRoofName> <animConvRoofWindowsAffected /> <ptfxAssetName>null</ptfxAssetName> <audioNameHash /> <layout>LAYOUT_4X4</layout> <coverBoundOffsets>SADLER_COVER_OFFSET_INFO</coverBoundOffsets> <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo> <scenarioLayout /> <cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName> <aimCameraName>DEFAULT_THIRD_PERSON_VEHICLE_AIM_CAMERA</aimCameraName> <bonnetCameraName>VEHICLE_BONNET_CAMERA_MID</bonnetCameraName> <povCameraName>DEFAULT_POV_CAMERA_LOOKAROUND</povCameraName> <FirstPersonDriveByIKOffset x="0.023000" y="-0.050000" z="-0.030000" /> <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="0.000000" z="-0.020000" /> <FirstPersonProjectileDriveByIKOffset x="0.000000" y="0.000000" z="0.038000" /> <FirstPersonProjectileDriveByPassengerIKOffset x="0.020000" y="0.060000" z="-0.090000" /> <FirstPersonProjectileDriveByRearLeftIKOffset x="0.000000" y="0.000000" z="-0.055000" /> <FirstPersonProjectileDriveByRearRightIKOffset x="0.000000" y="0.000000" z="-0.055000" /> <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="-0.040000" /> <FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="-0.030000" z="-0.040000" /> <FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="0.000000" z="-0.040000" /> <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="-0.020000" /> <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="-0.020000" /> <FirstPersonMobilePhoneOffset x="0.155000" y="0.220000" z="0.501000" /> <FirstPersonPassengerMobilePhoneOffset x="0.136000" y="0.223000" z="0.425000" /> <FirstPersonMobilePhoneSeatIKOffset> <Item> <Offset x="0.136000" y="0.123000" z="0.448000" /> <SeatIndex value="2" /> </Item> <Item> <Offset x="0.136000" y="0.123000" z="0.448000" /> <SeatIndex value="3" /> </Item> </FirstPersonMobilePhoneSeatIKOffset> <PovCameraOffset x="0.000000" y="-0.120000" z="0.610000" /> <PovCameraVerticalAdjustmentForRollCage value="0.000000" /> <PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.030000" /> <PovRearPassengerCameraOffset x="0.000000" y="-0.130000" z="0.090000" /> <vfxInfoName>VFXVEHICLEINFO_CAR_GENERIC</vfxInfoName> <shouldUseCinematicViewMode value="true" /> <shouldCameraTransitionOnClimbUpDown value="false" /> <shouldCameraIgnoreExiting value="false" /> <AllowPretendOccupants value="true" /> <AllowJoyriding value="true" /> <AllowSundayDriving value="true" /> <AllowBodyColorMapping value="true" /> <wheelScale value="0.281100" /> <wheelScaleRear value="0.281100" /> <dirtLevelMin value="0.700000" /> <dirtLevelMax value="1.000000" /> <envEffScaleMin value="0.000000" /> <envEffScaleMax value="1.000000" /> <envEffScaleMin2 value="0.000000" /> <envEffScaleMax2 value="1.000000" /> <damageMapScale value="0.600000" /> <damageOffsetScale value="1.000000" /> <diffuseTint value="0x00FFFFFF" /> <steerWheelMult value="1.000000" /> <HDTextureDist value="5.000000" /> <lodDistances content="float_array"> 15.000000 30.000000 65.000000 130.000000 500.000000 500.000000 </lodDistances> <minSeatHeight value="0.933" /> <identicalModelSpawnDistance value="20" /> <maxNumOfSameColor value="10" /> <defaultBodyHealth value="1000.000000" /> <pretendOccupantsScale value="1.000000" /> <visibleSpawnDistScale value="1.000000" /> <trackerPathWidth value="2.000000" /> <weaponForceMult value="1.000000" /> <frequency value="100" /> <swankness>SWANKNESS_2</swankness> <maxNum value="999" /> <flags>FLAG_IS_OFFROAD_VEHICLE FLAG_IS_BULKY FLAG_ATTACH_TRAILER_ON_HIGHWAY FLAG_ATTACH_TRAILER_IN_CITY FLAG_HAS_INTERIOR_EXTRAS FLAG_EXTRAS_STRONG</flags> <type>VEHICLE_TYPE_CAR</type> <plateType>VPT_BACK_PLATES</plateType> <dashboardType>VDT_CAVALCADE</dashboardType> <vehicleClass>VC_UTILITY</vehicleClass> <wheelType>VWT_SUV</wheelType> <trailers> <Item>boattrailer</Item> <Item>trailersmall</Item> <Item>cartrailer</Item> </trailers> <additionalTrailers> <Item>trailersmall2</Item> </additionalTrailers> <drivers> <Item> <driverName>S_M_M_AutoShop_01</driverName> <npcName /> </Item> <Item> <driverName>S_M_M_AutoShop_02</driverName> <npcName /> </Item> <Item> <driverName>S_M_M_Trucker_01</driverName> <npcName /> </Item> </drivers> <extraIncludes /> <doorsWithCollisionWhenClosed> <Item>VEH_EXT_BOOT</Item> </doorsWithCollisionWhenClosed> <driveableDoors /> <bumpersNeedToCollideWithMap value="true" /> <needsRopeTexture value="false" /> <requiredExtras /> <rewards /> <cinematicPartCamera> <Item>WHEEL_FRONT_RIGHT_CAMERA</Item> <Item>WHEEL_FRONT_LEFT_CAMERA</Item> <Item>WHEEL_REAR_RIGHT_CAMERA</Item> <Item>WHEEL_REAR_LEFT_CAMERA</Item> </cinematicPartCamera> <NmBraceOverrideSet /> <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" /> <buoyancySphereSizeScale value="1.000000" /> <pOverrideRagdollThreshold type="NULL" /> <firstPersonDrivebyData> <Item>RANGER_SADLER_FRONT_LEFT</Item> <Item>RANGER_FRONT_RIGHT</Item> <Item>RANGER_CRUSADER_REAR_LEFT</Item> <Item>RANGER_CRUSADER_REAR_RIGHT</Item> </firstPersonDrivebyData> </Item> </InitDatas> <txdRelationships> <Item> <parent>vehicles_cav_interior</parent> <child>sadler</child> </Item> </txdRelationships> </CVehicleModelInfo__InitDataList> resource.cfg: type: dlc, main: stream.cfg, client-files: [ stream/* ] stream.cfg: files: [ stream/cartrailer/content/* stream/fbidominator/content/* ] meta: { stream/cartrailer/carvariations.meta: VEHICLE_VARIATION_FILE stream/cartrailer/handling.meta: HANDLING_FILE stream/cartrailer/vehicles.meta: VEHICLE_METADATA_FILE stream/cartrailer/dlctext.meta: TEXTFILE_METAFILE stream/fbidominator/carvariations.meta: VEHICLE_VARIATION_FILE stream/fbidominator/vehicles.meta: VEHICLE_METADATA_FILE stream/sadler/vehicles.meta: VEHICLE_METADATA_FILE } gxt: { }
  2. It's not working anymore. How to fix it: Change 36-37 lines to: var camPos = { ...native.getGameplayCamCoord() }; var camRot = { ...native.getGameplayCamRot(2) }; Change 87-88 lines to: var camPos = { ...native.getCamCoord(freecam.camera) }; var camRot = { ...native.getCamRot(freecam.camera, 2) }; Without fix it just references object, not copies it, so you get an error, because script is trying to change it while it's read-only.
  3. alt:V Chat (custom, community made) Do you want a chat resource for you server, but official one just doesn't make your wishes come true? Ta-da-da-dam, I present you - Custom alt:V Chat Resource! Features Resource Version Control - Get a message to your server's console when a new update is out! Global and player-based messages Colored messages Commands handling Toggle-able chat box visibility Messages history (scrolling with Arrow keys) Dynamic message length counter Built-in /help command Download https://github.com/echoWanderer/altV-Chat
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